<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title>Populate</title> <atom:link href="http://populate3d.com/feed/" rel="self" type="application/rss+xml" /><link>http://populate3d.com</link> <description>architectual parametric modeling tools for 3ds max</description> <lastBuildDate>Mon, 30 Apr 2012 11:01:06 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=</generator> <item><title>Populate plugins updated for 3ds max 2013 compatibility</title><link>http://populate3d.com/news/3ds-max-2013-release/</link> <comments>http://populate3d.com/news/3ds-max-2013-release/#comments</comments> <pubDate>Sat, 21 Apr 2012 10:08:13 +0000</pubDate> <dc:creator>Marc Lorenz</dc:creator> <category><![CDATA[News]]></category> <category><![CDATA[Populate:Panels]]></category> <category><![CDATA[Populate:Terrain]]></category><guid isPermaLink="false">http://populate3d.com/?p=970</guid> <description><![CDATA[Please get the new installers for 3ds max 2013 compatibility: Populate:Panels download Populate:Terrain download]]></description> <wfw:commentRss>http://populate3d.com/news/3ds-max-2013-release/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Populate:Terrain updated to v1.8</title><link>http://populate3d.com/news/populateterrain-updated-to-v1-8/</link> <comments>http://populate3d.com/news/populateterrain-updated-to-v1-8/#comments</comments> <pubDate>Fri, 23 Mar 2012 14:04:36 +0000</pubDate> <dc:creator>Marc Lorenz</dc:creator> <category><![CDATA[News]]></category> <category><![CDATA[Populate:Terrain]]></category><guid isPermaLink="false">http://populate3d.com/?p=958</guid> <description><![CDATA[I am working on big improvements for version 2.0, but it takes longer than expected, so I&#8217;m releasing some new features as a point release. Version 1.8 brings performance improvements, redesigned UI and new features, like trimming to a spline shape (see image below). You can download it here.]]></description> <wfw:commentRss>http://populate3d.com/news/populateterrain-updated-to-v1-8/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Legacy Plugins</title><link>http://populate3d.com/uncategorized/legacy-plugins/</link> <comments>http://populate3d.com/uncategorized/legacy-plugins/#comments</comments> <pubDate>Tue, 31 Jan 2012 16:42:09 +0000</pubDate> <dc:creator>Marc Lorenz</dc:creator> <category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://populate3d.com/?p=951</guid> <description><![CDATA[Due to popular request, I added a page with download links to old plugin scripts I developed many years ago. In my opinion those scripts are obsolete, there should be better alternatives around.]]></description> <wfw:commentRss>http://populate3d.com/uncategorized/legacy-plugins/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Populate:Terrain development status</title><link>http://populate3d.com/populateterrain/development/</link> <comments>http://populate3d.com/populateterrain/development/#comments</comments> <pubDate>Wed, 14 Sep 2011 11:38:20 +0000</pubDate> <dc:creator>Marc Lorenz</dc:creator> <category><![CDATA[Development Roadmap]]></category> <category><![CDATA[Populate:Terrain]]></category><guid isPermaLink="false">http://populate3d.com/?p=814</guid> <description><![CDATA[I will use this page to inform about the development of Populate:Terrain. Please post your bug reports / wishlists / suggestions to a comment below. Roadmap Priorities for next point release: bug fixing Priorities for next major release (2.0): Point cloud support, see: Populate:Terrain, Voxel test Massive performance improvements with high subdivs Cancel button New features&#8230;]]></description> <wfw:commentRss>http://populate3d.com/populateterrain/development/feed/</wfw:commentRss> <slash:comments>29</slash:comments> </item> <item><title>Populate:Terrain updated to v1.3</title><link>http://populate3d.com/news/populateterrain-updated-to-v1-2/</link> <comments>http://populate3d.com/news/populateterrain-updated-to-v1-2/#comments</comments> <pubDate>Sat, 10 Sep 2011 08:11:28 +0000</pubDate> <dc:creator>Marc Lorenz</dc:creator> <category><![CDATA[News]]></category> <category><![CDATA[Populate:Terrain]]></category><guid isPermaLink="false">http://populate3d.com/?p=753</guid> <description><![CDATA[This is mainly a bug fix release. There were some issues with localized 3ds max versions and exotic viewport configurations. I also made some improvements to the meshing algorithms. 3548 people downloaded Populate:Terrain already. Not bad for the first week. Get the update here.]]></description> <wfw:commentRss>http://populate3d.com/news/populateterrain-updated-to-v1-2/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Populate:Terrain released!</title><link>http://populate3d.com/news/populateterrain-released/</link> <comments>http://populate3d.com/news/populateterrain-released/#comments</comments> <pubDate>Tue, 06 Sep 2011 12:02:29 +0000</pubDate> <dc:creator>Marc Lorenz</dc:creator> <category><![CDATA[News]]></category> <category><![CDATA[Populate:Terrain]]></category><guid isPermaLink="false">http://populate3d.com/?p=711</guid> <description><![CDATA[Populate:Terrain is a scripted plugin for Autodesk 3ds max. It assists in creating and optimizing terrain surfaces from contour lines or from existing meshes. The quad based output allows for easier later remodeling, for example using push/pull painting. The regular face size reduces rendering issues (GI, displacement) and you can use Turbosmooth on it. It’s also&#8230;]]></description> <wfw:commentRss>http://populate3d.com/news/populateterrain-released/feed/</wfw:commentRss> <slash:comments>19</slash:comments> </item> <item><title>Important: Website address changed</title><link>http://populate3d.com/news/news-and-important-notice-about-the-website/</link> <comments>http://populate3d.com/news/news-and-important-notice-about-the-website/#comments</comments> <pubDate>Thu, 21 Jul 2011 23:02:25 +0000</pubDate> <dc:creator>Marc Lorenz</dc:creator> <category><![CDATA[News]]></category><guid isPermaLink="false">http://populate3d.com/?p=499</guid> <description><![CDATA[For legal reasons I had to disable the old domain &#8220;populate-3dsmax.com&#8221;. If you bookmarked the old link, please update it to the current and permanent domain: populate3d.com.]]></description> <wfw:commentRss>http://populate3d.com/news/news-and-important-notice-about-the-website/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>New Populate version 0.82</title><link>http://populate3d.com/news/new-populate-version-0-81/</link> <comments>http://populate3d.com/news/new-populate-version-0-81/#comments</comments> <pubDate>Sat, 14 May 2011 13:41:35 +0000</pubDate> <dc:creator>Marc Lorenz</dc:creator> <category><![CDATA[News]]></category><guid isPermaLink="false">http://populate3d.com/?p=455</guid> <description><![CDATA[Populate 0.82 is out now, please get it from the download section. I fixed a few bugs and performance issues. A changelog with details about the update is on the download page. In case you already installed Populate, there is no need to uninstall the previous version, just run the new installer!]]></description> <wfw:commentRss>http://populate3d.com/news/new-populate-version-0-81/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Populate:Panels &#8211; Mutations: Populate/Skip Material ID</title><link>http://populate3d.com/populatepanels/manual/mutations-populateskip-material-id/</link> <comments>http://populate3d.com/populatepanels/manual/mutations-populateskip-material-id/#comments</comments> <pubDate>Sat, 14 May 2011 13:33:44 +0000</pubDate> <dc:creator>Marc Lorenz</dc:creator> <category><![CDATA[Manual]]></category> <category><![CDATA[Mutations explained]]></category> <category><![CDATA[Video Tutorials]]></category><guid isPermaLink="false">http://populate3d.com/?p=450</guid> <description><![CDATA[Using a target objects Material ID property is an easy way to manage distribution for multiple panel types. Watch the video to see how it works:]]></description> <wfw:commentRss>http://populate3d.com/populatepanels/manual/mutations-populateskip-material-id/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Populate:Panels &#8211; Mutations: Populate/Skip Face Selection</title><link>http://populate3d.com/populatepanels/manual/mutations-populateskip-face-selection/</link> <comments>http://populate3d.com/populatepanels/manual/mutations-populateskip-face-selection/#comments</comments> <pubDate>Sat, 14 May 2011 09:51:21 +0000</pubDate> <dc:creator>Marc Lorenz</dc:creator> <category><![CDATA[Manual]]></category> <category><![CDATA[Mutations explained]]></category> <category><![CDATA[Video Tutorials]]></category><guid isPermaLink="false">http://populate3d.com/?p=424</guid> <description><![CDATA[The Selected Faces mutation scans the target surface modifier stack for face selection. You can either populate or skip those faces. Watch the video to see how it works:]]></description> <wfw:commentRss>http://populate3d.com/populatepanels/manual/mutations-populateskip-face-selection/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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