Category News

Populate:Terrain released!

Populate:Terrain is a scripted plugin for Autodesk 3ds max. It assists in creating and optimizing terrain surfaces from contour lines or from existing meshes.

The quad based output allows for easier later remodeling, for example using push/pull painting. The regular face size reduces rendering issues (GI, displacement) and you can use Turbosmooth on it. It’s also a lot nicer to look at!

Free download for 3ds max 2010 or higher.

Important: Website address changed

For legal reasons I had to disable the old domain “populate-3dsmax.com”.

If you bookmarked the old link, please update it to the current and permanent domain: populate3d.com.

New Populate version 0.82

Populate 0.82 is out now, please get it from the download section. I fixed a few bugs and performance issues.
A changelog with details about the update is on the download page. In case you already installed Populate, there is no need to uninstall the previous version, just run the new installer!

Public beta released!

Today the public beta of Populate has finally been released!

You can get it from the download section. If there is any issue, or you need assistance, please leave a comment below.

I have created a Flickr group pool, please share your Populate renders here:
http://www.flickr.com/groups/populate-3dsmax/pool/

Public beta almost ready

There are a few bugs left to fix before I can release the fist public beta. I hope to get the download ready in the next days.

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