Category Populate:Panels

Populate plugins updated for 3ds max 2014 compatibility

Please get the new installers for 3ds max 2014 compatibility:

Populate:Panels download

Populate:Terrain download

Populate plugins updated for 3ds max 2013 compatibility

Please get the new installers for 3ds max 2013 compatibility:

Populate:Panels download

Populate:Terrain download

Populate:Panels – Mutations: Populate/Skip Material ID

Using a target objects Material ID property is an easy way to manage distribution for multiple panel types.

Watch the video to see how it works:

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Populate:Panels – Mutations: Populate/Skip Face Selection

The Selected Faces mutation scans the target surface modifier stack for face selection. You can either populate or skip those faces.

Watch the video to see how it works:

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Populate:Panels – Mutations: Populate/Skip Nth Face

With the Populate/Skip mutation you can limit paneling to odd/even faces, or create regular gaps. This gets interesting with multiple panel elements on the same target surface. To create a checkerboard pattern, just set the first panel to populate every 2nd target face, while the other panel skips it.

Watch the video to see how it works:

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