Category Populate:Panels

Quick Start – First steps with Populate:Panels

Open Populate:Panels from the main menu bar, ‘Tools -> Populate:Panels…’.
The fastest way to get started, is loading a panel preset. With the current beta version there is only one preset available, ETFE Cushions.

When picking a target surface, keep in mind that only quad faces will be populated.

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You can also pick any 3dsmax geometry or spline object as a custom panel object, as shown in the next video:

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The Framing System

There are two panel types available in Populate:

  • Custom Panel Objects
  • Framing Systems

Here is a quick introduction of the Framing System.

  • Framing Systems work with all kind of poly faces, not only with quads, as Custom Panels.
  • The frame width is always constant, not relative to the face area, as it works with insetting the face.
  • Good performance, works with AutoUpdate.

Right now there is only one Framing System module available, “Simple Frame + Glass”, in later versions there will be different profiles, including round, filleted and multi layered systems.

Here is a quick video demonstration:

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Populate:Panels is a scripted plugin for Autodesk 3ds max. It assists in designing and modeling patterns distributed over free form surfaces.

With a smaller number of panels, many operations can be done in real time, however, it is also possible to calculate a large array of panels and collapse them to a single mesh.