Please get the new installers for 3ds max 2013 compatibility:
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Please get the new installers for 3ds max 2013 compatibility:
I am working on big improvements for version 2.0, but it takes longer than expected, so I’m releasing some new features as a point release.
Version 1.8 brings performance improvements, redesigned UI and new features, like trimming to a spline shape (see image below).
You can download it here.
I will use this page to inform about the development of Populate:Terrain.
Please post your bug reports / wishlists / suggestions to a comment below.
Priorities for next point release:
Priorities for next major release (2.0):
None…If you found one please leave a comment below.
This is mainly a bug fix release. There were some issues with localized 3ds max versions and exotic viewport configurations.
I also made some improvements to the meshing algorithms.
3548 people downloaded Populate:Terrain already. Not bad for the first week. ![]()
Get the update here.
Populate:Terrain is a scripted plugin for Autodesk 3ds max. It assists in creating and optimizing terrain surfaces from contour lines or from existing meshes.
The quad based output allows for easier later remodeling, for example using push/pull painting. The regular face size reduces rendering issues (GI, displacement) and you can use Turbosmooth on it. It’s also a lot nicer to look at!
Free download for 3ds max 2010 or higher.